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Network E.L.E.

Project Overview

Network E.L.E. is an adventure game in a sci-fi setting. It is an interactive story with the main character controlled by the player. The main elements of the game are the actual narration and world exploration. The key gameplay role is mechanics: the search for items that need mental effort from the player.

The game combines the characteristic features of quests and the action genre. Distinguish it in a separate genre – action-adventure.

Network E.L.E. is designed as a player-versus-environment game.

The game is set in the future. The main character a warrior Myorah, appears on a deserted base after a devastating crash during Mercury Retrograde. She has only 11 minutes to find 4 computer console chips, that allow her to operate a ship docked on the base on the planet Mercury. In 11 minutes an unstoppable killer machine Judgement Eban with four arms will awake and kill anything moving on sight with great power.

Client

Aeneas Middleton (USA)

Industry

Gaming

Challenge

The challenge was to make an interesting well-priced game. The customer also wanted to make the game as difficult as possible, so that the users played it several times before they win.

Tech Stack

  • Unity
  • Unity Asset Store

Result

The game was released on Steam in 2020. It was created for HTC Vive and Oculus Rift/Quest.

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