– Janis Kondrats, CTO at Anatomy Next
AR Fitting Room
Project Overview
The AR Fitting Room is a virtual fitting room which allows users to pick out clothing and try them all out virtually. This project is built on the most sophisticated technologies: augmented reality and Microsoft Kinect. Augmented reality enables the customers to select a piece of clothing without having to try it on physically. As a customer, you see yourself on-screen with a 3D copy of a dress. Kinect is used to take a scan of a body then they can apply their choice of attire on a screen, letting them quickly check out how a piece of clothing looks on them.
Client
A private investor.
Industry
E-commerce.
Challenge
The challenge was to create a virtual fitting room that allows customers to see an accurate reflection of what a particular item will look like on them. The fitting room should run smoothly on desktop and be easily integrated with an AR-enabled mirror for an entirely new personalized shopping experience.
Development Process
We brainstormed different ways to solve each pain point and created a prototype application that runs on devices with a Kinect camera. This camera allows you to determine the human body and try on it a 3D model of the selected clothing. You can also take a photo of yourself while trying on and send it by QR code
Tech Stack
To create and implement a fitting room, our developers have used the following technical stack and tools:
- Microsoft Kinect SDK,
- Unity,
- Shader graph.
Result
Our solution enables the customer to reduce return rates, digitize supply chains, and deliver an interactive and personalized shopping experience to clients.